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Work Experience
Interactive Producer
Ogilvy One, Worldwide, since 2006
As an Interactive Producer, I work closely with our Clients, The Account and Development Teams to design, define and prototype an Ajax based E-commerce Application, Multi-media educational application and overall Website improvements to support the immediate needs of our Client.
President
Next Encounter Inc., New York City, 2003 - 2006
Developed tools for dating and building online communities. I developed the application designs while the software was developed offshore in Chennai, Indiana using a combination of Open Source applications and programming in PHP.
CIO
1800HOUSING, Little Rock,
2003
For this brief three month engagment as the interim CIO I
had two clear tasks. Evaluate existing infrastructure and maintenance
procedures to avoid / prevent the risk of system downtime. I worked
closely with the CEO in executing his strategy for rebranding the
corporate identity in addition to redesigning and launching an easy-to-use
Web site helping to provide clear messaging and useful functionality.
Project Manager, User Experience / Information Architect
ibm.com, New York
City, 2001 - 2002
As the User-Centered Design Lead our team redesigned the
information architecture of ibm.com/websphere for new and experienced
users of the public portal site supporting all phases of the customers
relationship.
At IBM e-Business Innovation Center as a Producer / Project
Manager I worked with internal and external customers, and technical
and creative team leads to develop design and document solutions
in response to government RFP's.
Senior Producer, R&D Producer
Guidance,
Los Angeles, 1999 - 2000
As Senior Producer I worked with client Jafra Cosmetics International
and Guidance team to develop an online business strategy and implement
production for their multi-lingual Internet and extranet business
sites.
As R&D Producer for client Street Zebra I developed a
mobile wireless solution to facilitate communication between Managers,
Moms and players as to change of schedule and up-to-the-minute game
status for parents not in attendance using telephone, Web and wireless
PDAs.
Senior Producer
iXL, Los Angeles,
1998 - 1999
Senior Project Manager responsible for producing corporate
and e-commerce Web solutions for The Mens Wearhouse, Kawasaki and
other clients. Day to day activities included front line client
contact and internal team management, planning and coordination
with creative, technical and testing team-mates.
Digital Video Film Editor
Phoenix Pictures,
Culver City, 1998
I recut feature length film Red River at the direction of
Mike Medavoy of Phoenix Pictures using Avid Technologies. Project
was focused on bringing clarity to story line in preperation for
world-wide launch and distribution.
Producer
IBM Kiosk
at Disney Worlds' Innoventions, Orlando, 1997
Producer of Web site as Kiosk for visitors to IBM's attraction
at Innoventions, Disney World. Flash software implemented with clear
ease of use design experience for first time Internet users.
Game Designer, Producer
Disney Interactive
and Disney Imagineering, Glendale, 1996 - 1997
Disney Interactive, Entertainment Division, "Online
Studios", designed online multi-player Disney-themed 3D virtual
world environments populated with player controlled Disney character
avatars interacting with each other in games, toys and stories.
Prototyped specific game play with team of game designers, programmers,
and artists.
Game Designer, Digital Video Technical Director, Associate Producer
Activision Game
Studios, Los Angeles, 1995 - 1996
On the interactive adventure game Muppet Treasure Island
CD-ROM, determined process and resource requirements to achieve
products technical objectives. Hired and managed team of 28 to work
in all areas of production. As Designer, responsibilities included
interface consistency, game-play logic and usability testing. Implemented
rapid prototyping techniques facilitating improved game-play.
Animator, Digital Video Editor, 3D Digital Modeler
Viridis Game Studios, Los Angeles, 1994 -1995
Animator and Video Artist, producing 3D computer models and
animated movies, edited,
composed and composited digital video movies and edited music, dialog
and audio tracks. Children's educational interactive CD titles include
Eco Ranger, Safety Monkey and AnaTommy.
Founder, Professional Services Firm
C.A.D.C.O. - Computer Aided Design Consulting Organization, Los
Angeles, 1989 - 1994
Sold, designed and applied technology solutions using 3D
imaging and animation technologies for Artists, Architects, and
Urban Planners. Educated and trained by IBM over four years in marketing,
event planning/execution and client presentations as an IBM Business
Partner. Production consulting for clients included Frank Gehry
Architects, City of Los Angeles, Harry Wolf Architects and more.
Architect
SOM - Skidmore,
Owings & Merrill, Chicago and Los Angeles, 1987 - 1989
Computer-assisted design architect developed detailed 3D
digital computer models, working drawings and presentation graphics
of corporate towers; interiors and exteriors. Utilizing 3D CAD,
computer assisted design software running on RISC based Unix workstations.
Developed 3D models and graphics for Wells Fargo Design Competition,
Chicago Public Library Design Competition, The Gas Company building.
TEACHING AND SPEAKING ENGAGEMENTS
Instructor
Web Production classes with hands on Lab, UCLA Extension, Entertainment
Studies, Los Angeles
Hands-on lab for students building basic and advanced Web sites.
Class reviews tools, professional production practices, project
management and design considerations. Tools include Macromedias
Dreamweaver and Fireworks and Superscape a 3D WYSIWYG web modeling
tool and display engine. 1997-2000
Instructor
DV Filmmaking Studio class with hands on lab, UCLA Extension, Entertainment
Studies, Los Angeles
Sixteen students made twelve 5-minute films presented online. Each
student worked on a team to write, produce, direct and edit their
own versions with Adobe Premiere maintaining an all digital video
process. 1999
Instructor
Worked with visually impaired student learning to use a computer
with no prior experience. Developed keyboarding and mouse skills
along with screen magnification and document reader software.
Speaker
American Film Institute, AFI and USC, Los Angeles
Lectured on production realities of high-end game design, virtual
world design concepts and community building tips for online communities.
Judge
Invention Convention, Pasadena
Judged and reviewed products evaluated inventions and awarded the
best of categories to inventors, 1997, 1998,1999.
Education
1980 - 1985
Tulane University, School
of Architecture
Masters of Architecture (1985)
2002-2003
Columbia University
Executive Information Technology Management
Certificate Degree, August 2003
Skills
Project Management, Information Architecture and User-Centered
Design
Expert in Dreamweaver, Fireworks, Quicktime, Premiere, Final Cut
Pro, Acrobat and Microsoft Project. Well versed in the use and application
of Avid, Flash, JavaScript, streaming media, and dynamic content.
Windows, Macintosh, and UNIX operating systems.
Miscellaneous
Well traveled in America and Europe. Pracitices yoga... and enjoys
many outdoor activities!
References
Recommendations available on request.
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